Survivor 51 / Field manual

How to play

Full scoring reference.

Episode 1 is a watch-along

The premiere is for meeting the cast. Nobody makes picks and nothing in it scores — not the vote-out, not the winner, nothing.

Picks open with episode 2, which gives everyone a full week to sign up. Whoever goes home in the premiere is simply off the board before you pick.

How it works

After the premiere, you make your first set of picks: who wins, the 3 castaways you think make the final tribal, and the 8 you think end up on the jury.

Every episode after that, you predict a few things about the episode coming up — and you can change any of your winner, Final 3 or jury picks, or leave them exactly as they are. Standing pat is a perfectly good move.

Your picks accumulate every week until that castaway's fate is decided on the island. Nothing pays out until then, and only if you called it right. Changing your mind costs nothing — everything already riding on the old pick stays there, and the new pick starts accumulating from the week you make it.

Earlier weeks are worth more than later ones, because calling the winner while twenty castaways are still in is a much harder read than calling it at final five. So a pick you got right early and held all season is worth far more than the same pick made once it's obvious.

A wrong pick and an empty slot both score zero, so there is never a reason to leave one blank — fill every slot, even when you are guessing.

What each pick pays

PickSlotsPays if your castaway…Season max
Winner1wins the season96 pts
Final 33reaches the final tribal — win or lose48 each · 144 total
Jury8ends up on the jury20 each · 160 total

Your winner must be one of your Final 3 — pick three, star one. Jury picks can't overlap your Final 3.

What a pick is worth each week

EpisodeWinnerFinal 3 (each)Jury (each)
21475
31375
4Now1264
51163
6953
785—
874—
963—
1062—
1152—
1231—
132——

Get your picks right in the first week and never touch them, and you score exactly what they would have scored under the old preseason rules — the option to change your mind was added, nothing was taken away.

Jury picks close at the merge

Once the merge airs, your jury picks lock for the rest of the season — by then almost everyone left makes the jury, so there is nothing left to predict. What you already had riding on those picks still pays out if they make the jury.

Each episode's guesses

GuessPoints
Who gets voted out4 pts
Who said the episode quote4 pts
Commissioner questionsVaries — shown on the question

These are about the episode coming up. They reset every week and are scored on their own — they have nothing to do with your winner, Final 3 or jury picks.

Double eliminations: when two castaways go home in one episode, naming either one scores the point. The two-hour premiere makes this possible from episode 1.

Leaving without a vote: a castaway who is medically evacuated, quits or is removed wasn't voted out, so naming them scores nothing. If someone is also voted out that episode, naming that person still scores.

Open-ended questions

Some commissioner questions don't wait for the episode to end — something like “who is the next castaway sent to Exile?” Answer it with that week's picks. Your answer locks when that episode airs and stays locked until it happens.

It pays in whichever episode it happens, however many weeks later. Every open-ended question offers Nobody: if it never happens, Nobody pays at the finale.

Final 3 bonus points

Only the 3 castaways in your Final 3 for that episode can earn these. Whoever is in those slots when the episode airs is who counts — swap someone in this week and they earn from this week; swap someone out and they stop, even if they find an idol the very next episode.

Your jury picks never earn bonuses, and neither does a castaway you have not picked. These pay as soon as the commissioner enters results — they do not wait on how the season ends.

EventPoints
Finds an idol+20 pts
Plays an idol correctly+20 pts
Finds an advantage+8 pts
Uses an advantage+8 pts
Wins individual immunity+4 pts
Plays a successful shot in the dark+20 pts
Voted out holding an unplayed idol-12 pts
Voted out holding an unplayed advantage-4 pts

This makes your Final 3 a real decision: you could slot a known idol-hunter instead of someone you actually think makes it. Usually not worth it — a correct Final 3 pick held all season beats most bonus hauls.

Jury vote bonus

At the finale, every jury vote cast for the castaway in your winner slot earns +4 pts.

Joining late

There is no late penalty and no catch-up formula. If you join in week 4, you simply held no picks before then. Everything from week 4 on is worth exactly what it is worth to everyone else.

Commissioner adjustments

The commissioner can correct any score, and every correction is recorded with a note explaining it. Corrections never change your picks — they sit on top of the scoring and are visible in your history.